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Freitag, 16. Januar 2009

F.E.A.R. 2 - Project Origin

As always, add a good deal of blood particles (because I have yet to meet the effects task I can't solve with enough blood particles) as the skin texture fades away, and you have yourself a man being skinned alive!
(...)
We love action and horror movies as much as you do, and yes, I take a lot of pride in making the bloodiest shooters I can (my mother is so proud when I tell her about my work, you have no idea).


Mark Wood, Software Enginner @Monolith



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